The Quest of Frankenstein is a top-flight adventure, appropriately creepy, and guaranteed to satisfy your craving for a gothic-style fright-fest. Inspired by the French Frankenstein continuation novels by Jean-Claude Carrier, the story commences during World War I, and in the first chapter author Frank Schildiner swiftly establish the brooding tone that will permeate the ensuing sections. We meet Gouroull, the legendary creation of Victor Frankenstein, who engages in a bone-crunching hand-to-hand battle with a man-monster called the Creeper while a military battle rages mercilessly around them. Schildiner expertly sets the plot ingredients in place, and if you’ll pardon the analogy, lights a fire that slowly but effectively sets the pot to boiling. Schildiner writes with masculine authority and holds nothing back. Gouroull is on a quest for mate, and angry at past failures, he is hopeful when he encounters a scientist named Herbert West. With the stage set and all of the players in place, Schildiner indulges himself in a fantastic tale of desire, greed, power, egotism, madness and monsters. The Quest of Frankenstein segues into an All-Star Monster Romp, sprinkled with references and characters paying homage to not only Mary Shelley and Jean-Claude Carrier, but a slew of Hollywood personalities and story arcs. I was captivated by the story, pleased with Schildiner’s hard-boiled and unapologetic style, and delighted by every gory turn. The Quest of Frankenstein includes an introduction by Jean-Marc Lofficier who details the facts behind the original novels by Jean-Claude Carrier published in the 1950s. Frank Schildiner’s The Quest of Frankenstein is a new pulp fiction classic, and I understand a sequel is in the works. Count me in.